Ill Met In Phandalin

The story so far...

The heroes were hired by the dwarven merchant Gundren Rockseeker to escort a wagon of mining supplies safely through the goblin-infested wilderness to the tiny frontier town of Phandalin. The dwarf and his bodyguard, Ser Sildar Hallwinter, then left ahead of them to “take care of some final business”. However, half a day out from Phandalin, they discovered that their employer and his bodyguard had been ambushed and kidnapped by goblins of the local Cragmaw nation.

After fighting off goblin ambushers and tracking them back to their hideout in the foothills near Phandalin, the heroes were able to clear the cave of Cragmaw and rescue Ser Sildar. However, Gundren had been sent away by the band’s captain to “Cragmaw Keep”, the goblins’ fortress somewhere in the dense forests north of Phandalin.

The heroes escorted Sildar back to Phandalin, where the discovered the town was overrun by the mercenaries of the Redbrand Brotherhood. After a series of conflicts with the Redbrands in Phandalin, they snuck into the Redbrand stronghold under the abandoned manor outside of town. They cleared out the fortress, killing the head of the Redbrands, the corrupt wizard Iarno “Glasstaff” Albrek. In his effects, they discovered a letter from the mysterious Cabinet of Faces, as well as a small icon of the dark god Nyarlathotep.

After resting, the party has begun the search for Cragmaw Castle, while simultaneously attempting to deal with several local threats to Phandalin now that their town guard has been effectively eliminated…

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